I was supervisor for this multi-zone architecture kit and was personally responsible for the primary modeling, lighting, and texture application of these structures, as well as early kit development, some textures, and some set dressing. I partnered with Lianna Tai as the primary texture and concept artist.
Dragonflight architecture:
https://www.artstation.com/liannatai
https://www.artstation.com/sofiasyjuco
https://www.artstation.com/funosaurus
https://www.artstation.com/dy_roman
https://www.artstation.com/sjcrow